Fall 2016 Biped- Building the Game Arena

Building the Game Arena

By: Ijya Karki (Project Manager)

Table of Contents

Introduction

As the semester comes to an end, it gets closer to testing the actual product. This is where the profile objective and the mission profile from the CDR is brought to life. The game, Save the Human, is played by four teams (Wednesday Velociraptpr, Thursday Velociraptor, Biped, and Goliath). The Game committee met on December 3rd, 2016 to finalize the game rules. Then, Ijya Karki, Fabian Suske, and Kristen Oduca built the arena pieces.

Biped Project Objectives

The project objective is to design a 6th generation toy Biped robot that will statically walk using two feet with the goal of dynamic walking.

The Biped will utilize the 3Dot Board

The Biped will partake in an end of semester game: Save The Human

The project must be completed by December 14th, 2016

The budget must stay under $125.00

Biped Mission Profile

Biped shall compete, alongside other toys such as Goliath and Velociraptors, in an end of semester approximately hour long game: Save the Human. Biped should successfully walk, using Goliath’s live video feed as the field of view, from the opposite end of the room to the finish area without coming into contact with a Velociraptor. The Biped will maneuver through multiple obstacles by turning through walls, sensing color pads, balancing on six degrees inclines/declines, and stepping through uneven terrain placed on top of Linoleum floors.

Finalizing rules

The First Step to building the game arena was to modify and finalize the rules that were proposed at the beginning of the semester.  The original rules can be found under the Thursday Velociraptor blog posts: http://arxterra.com/fall-2016-game-save-the-human/

Suggested changes made:

  1. The incline angle should be 6.5 degrees allowing a ± 5 degree of handmade product production error.
  2. The Game arena should be at least 20% cardboard.
  3. The game arena (12 ft x 5 ft) shall be outlined with tape the day of the game.
  4. In the case that a robot steps out of the game arena, the robot will be disqualified from the game.
  5. Customer will have the power to place a few customizable pieces of the game including:
    • Four 1 ft x 1 ft uneven square cardboard pieces
    • Eight 6 in x 6 in uneven mini square cardboard pieces
    • Three 6 in x 6 in colored construction paper power ups

Building the Arena

Step 1

Determining the sizes of various cardboard pieces.

To fulfill that the game would consist of at least 20 percent cardboard, we had to create a total of eleven 1 ft by 1 ft cardboard uneven pieces and two 3ft x 1 ft hills.

               Arena size 12 ft x 5 ft –> 12 * 5 = 60 ft

               60*20%= 12 ft (thus the game must have 12 ft of cardboard to satisfy 20%)

Total cardboard pieces are:

  • Four 1 x 1 ft of uneven surfaces + eight 6 x 6 in of small uneven surfaces which results in=6 ft
  • One 5 x 1 ft of rectangle uneven surface = 5 ft
  • Two 3 x 1 ft hills = 6ft

Thus with 17 ft of cardboard used, the game committee successfully satisfied having building 20 % (12 ft) of the Arena with Cardboard.

build4

Step 2

Purchasing the necessary parts

              Cardboard, hot glue, and  glue gun was purchased at home depot.

 

Step 3

Using box cutters, scissors and parts purchased at home depot, Ijya Karki, Kristen Oduca, and Fabian Suske build the necessary pieces to fill the arena.

build

build1

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